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GSummit 2014 has ended
Over 4 days, hear from 50+ expert speakers & engage in workshops covering gamification, customer loyalty, employee engagement & behavior science. Earn your Certification in Gamification Design in our limited space, full-day workshops on June 10th. During our 3-days of content/speakers (June 11-13), we’re adding multiple mini-workshops for everyone to have more hands-on learning experiences at GSummit. Register Now
Thursday, June 12 • 2:30pm - 3:00pm
How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns

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A case study generated from Wikistrat's Analytic Community of 900 people ranging from retired admirals, to national security advisors all the way to bright students to work together using a unified gamification strategy.

* How gamification motivates different age groups / social groups differently
* How to get two people with different motivations to play a game with the same set of rules
* How gamification helps people to bridge social/cultural divides by giving people a common language/ruleset that they can use to find common ground and purpose.

Speakers
avatar for Daniel Green

Daniel Green

Co-founder & CTO, Wikistrat
Daniel Green is a co-founder and the CTO of Wikistrat, the World's first Massively Multiplayer Online Consultancy (MMOC). Originally from Sydney, Australia, Daniel started his career working in Television and Live Theatre where he learned an appreciation for being involved with creating... Read More →


Thursday June 12, 2014 2:30pm - 3:00pm PDT
Room 2

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