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Over 4 days, hear from 50+ expert speakers & engage in workshops covering gamification, customer loyalty, employee engagement & behavior science. Earn your Certification in Gamification Design in our limited space, full-day workshops on June 10th. During our 3-days of content/speakers (June 11-13), we’re adding multiple mini-workshops for everyone to have more hands-on learning experiences at GSummit. Register Now
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Thursday, June 12 • 12:00pm - 12:30pm
Deconstructing the Four Basic Models of Gamification

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The challenge for anyone hoping to navigate a gamification project is transitioning from big idea to functional implementation. The number of choices and considerations required to succeed are overwhelming. Tony Ventrice will explain how to reduce the infinite space of gamification scenarios down to only four basic models and fewer than a dozen functional approaches. We'll then discuss how to identify which model is for you and what to do next.

Speakers
avatar for Tony Ventrice

Tony Ventrice

Sr. Game Systems Designer, Badgeville
Tony Ventrice is a veteran game designer with a career of applying game-design techniques to emerging markets. From mobile, to Facebook, to Gamification, his successful, award-winning designs have taken him to industry leaders and innovators including Smule, Zynga, Playdom and Badgeville. He's spent the past three years leading design at Badgeville, developing gamification strategies for companies of every imaginable size and industry.


Thursday June 12, 2014 12:00pm - 12:30pm
Room 4

Attendees (67)